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User Buyer Behavior in the World Wide Web
38,00 € *
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Diploma Thesis from the year 1996 in the subject Business economics - Marketing, Corporate Communication, CRM, Market Research, Social Media, grade: 1,3, RWTH Aachen University (unbekannt), course: Wirtschaftsinformatik, Prof. Dr. Michael Bastian, language: English, abstract: Inhaltsangabe:Inhaltsverzeichnis:Inhaltsverzeichnis:CONTENTSAcknowledgmentContentsTablesFigures1Introduction1.1Purpose of the Investigation1.2Statement of the Problem/Background1.3Research Objectives1.4Methodology1.5Assumptions1.6Limitations1.7Discussion of Terms1.8Organization of the Investigation1.9The Need for the Investigation2Exploring the WWW User Buyer Behavior - a Summary of Previous Surveys2.1GVU/Hermes 4th WWW User Survey2.2CommerceNet/Nielsen Internet Demographics Survey2.3Sociological Study by the University of Trier3Empirical Analysis3.1Goal of the Empirical Analysis3.2Methodology3.2.1Survey Design3.2.1.1Research Design3.2.1.2Data Sources3.2.1.3Sampling Concept3.2.2The Questionnaire3.2.2.1Questionnaire Design3.2.2.2First Subsection: General Characteristics of WWW Usage3.2.2.3Second Subsection: Product Concern Issues3.2.2.4Third Subsection: Classification Data/Demographics3.2.3Technical Implementation4Results and Discussion4.1General Demographics and Web Usage4.1.1Location4.1.2Gender4.1.3Age4.1.4Marital Status4.1.5Education4.1.6Occupation4.1.7Income4.1.8Method of Access4.1.9Time Spent on the Web4.1.10Activities on the Web4.1.11Sensitivity to rising costs4.2Attitudes Toward Web Products and Services4.2.1Preferred Products4.2.2Moderately Preferred Products4.2.3Moderately Unaccepted Products4.2.4Unaccepted Products4.3Attitudes Toward Purchasing Through the World Wide Web4.3.1Experience with Web Purchases4.3.2Satisfaction with Web Purchases4.3.3Security4.3.4Influence of Security Concerns4.3.5Total Purchase Dollars4.4Information Sought4.4.1Attitude Toward Text Product Information4.4.2Attitude Toward Graphic Product Information4.5User Profile5Summary, Conclusion and Recommendations for Further Study5.1Summary and Conclusion5.2Recommendations for Further StudyWorks CitedVERSICHERUNG APPENDIXBei Interesse senden wir Ihnen gerne kostenlos und unverbindlich die Einleitung und einige Seiten der Studie als Textprobe zu.Bitte fordern Sie die Unterlagen unter agentur@diplom.de, per Fax unter 040-655 99 222 oder telefonisch unter 040-655 99 20 an.

Anbieter: Dodax
Stand: 28.03.2020
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Web Development
34,00 € *
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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Web development is a broad term for the work involved in developing a web site for the Internet (World Wide Web) or an intranet (a private network) . This can include web design, web content development, client liason, client-side/server-side scripting, web server and network security configuration, and e-commerce development. However, among web professionals, "web development" usually refers to the main non-design aspects of building web sites: writing markup and coding. Web development can range from developing the simplest static single page of plain text to the most complex web-based internet applications, electronic businesses, or social network services. For larger businesses and organizations, web development teams can consist of hundreds of people (web developers). Smaller organizations may only require a single permanent or contracting webmaster, or secondary assignment to related job positions such as a graphic designer and/or Information systems technician. Web development may be a collaborative effort between departments rather than the domain of a designated department.

Anbieter: Dodax
Stand: 28.03.2020
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Foundation Game Design with HTML5 and JavaScript
53,49 € *
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Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you've never done any programming before and don't know where to start, this book will show you how to make games from start to finish. You'll learn all the latest programming technologies (HTML5, CSS, and JavaScript) to create your games. All written in a fun and friendly style with open-ended projects that encourage you to build your own original games.Foundation Game Design with HTML5 and JavaScript starts by showing you how you can use basic programing to create logic games, adventure games, and create interactive game graphics. Design a game character, learn to control it with the keyboard, mouse, or touch screen interface, and then learn how to use collision detection to build an interactive game world. You'll learn to make maze games, platform jumping games, and fast paced action games that cover all the popular genres of 2D gaming. Create intelligent enemies, use realistic physics, sound effects and music, and learn how to animate game characters. Whether you're creating games for the web or mobile devices, everything you need to get started on a career as a game designer is right here.Focused and friendly introduction to making games with HTML5. Essential programming and graphic design techniques for building games, with each chapter gently building on the skills of preceding chapters. Detailed case studies demonstrating techniques that can be used for making games in a wide variety of genres.

Anbieter: Dodax
Stand: 28.03.2020
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Constructions of Conflict
48,95 € *
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This collection of essays explores the ways in which memories of social, political and military conflicts have been transmitted by twentieth- and twenty-first-century European historiography, culture and media, and the diverse representations, or constructions of conflict , that have emerged as a result.Encompassing world wars, national conflicts, civil protests and acts of terrorism from 1914 to 2009, the volume examines constructions of conflict in multiple national contexts, including East/West Germany, post-reunification Germany, Spain, France, Italy, Great Britain and Iran. Individual essays investigate the roles played by agents and mediators of memory, from protesters, soldiers, policemen and sports officials to historians, journalists, writers and bloggers. In the process, they explore the complex interaction between state-sanctioned memories, political memories and personal recollections. The nature and influence of different carriers of memory are also discussed, such as historical narratives, commemorative ceremonies, memorials, literature, films, the new media of the World Wide Web and mobile phones, and visual representations including graphic novels and photographs. Organised around three key themes - 'public and private discourses of memory', 'counter-memories' and 'commemorative practices' - the contributions to this volume engage in a vibrant and instructive dialogue about contemporary processes of representing and constructing conflict.

Anbieter: Dodax
Stand: 28.03.2020
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How to Do Everything Adobe Illustrator
55,90 CHF *
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Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Master Adobe Illustrator CS4 Filled with full-color examples, this hands-on guide explains how to use the latest release of the premier vector graphics program. How to Do Everything: Adobe Illustrator CS4 takes you step-by-step through the process of creating a wide variety of illustrations, and demonstrates expert techniques, shortcuts, and solutions. A gallery profiling professional illustrators and their work highlights real-world examples. With this book, you'll learn how to use all the program's tools and settings to draw just about anything you can imagine! Use the drawing, painting, selection, and arrangement tools Add vibrancy to your illustrations using colors, swatches, and Adobe Kuler Work with layers, format text, and create custom graphs Create patterns, gradients, and blends Apply vector and raster special effects Use Live Paint, Live Trace, the Appearance panel, and the Graphic Styles panel Create logos, page layouts, book jackets, ads, and web graphics Print high-quality work Integrate Illustrator artwork into Adobe Flash to create motion graphics And much more

Anbieter: Orell Fuessli CH
Stand: 28.03.2020
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Foundation Game Design with HTML5 and JavaScript
93,90 CHF *
ggf. zzgl. Versand

Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you’ve never done any programming before and don’t know where to start, this book will show you how to make games from start to finish. You’ll learn all the latest programming technologies (HTML5, CSS, and JavaScript) to create your games. All written in a fun and friendly style with open-ended projects that encourage you to build your own original games.Foundation Game Design with HTML5 and JavaScript starts by showing you how you can use basic programing to create logic games, adventure games, and create interactive game graphics. Design a game character, learn to control it with the keyboard, mouse, or touch screen interface, and then learn how to use collision detection to build an interactive game world. You’ll learn to make maze games, platform jumping games, and fast paced action games that cover all the popular genres of 2D gaming. Create intelligent enemies, use realistic physics, sound effects and music, and learn how to animate game characters. Whether you're creating games for the web or mobile devices, everything you need to get started on a career as a game designer is right here. Focused and friendly introduction to making games with HTML5. Essential programming and graphic design techniques for building games, with each chapter gently building on the skills of preceding chapters. Detailed case studies demonstrating techniques that can be used for making games in a wide variety of genres.

Anbieter: Orell Fuessli CH
Stand: 28.03.2020
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Fiesta
62,90 CHF *
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Fiesta: The Branding and Identity of Festivals is a compilation of remarkable branding designs and campaigns for a variety of renowned festivals from around the world. The festivals examined span the worlds of music, cinema, design, gastronomy, culture, and art. The identity and communication campaign strategies deployed by festivals encompass an endless array of design techniques, from graphic elements such as logos, posters, web pages, advertisements, mobile apps, tickets, and wristbands to collectible items like T-shirts, bags, and cups. This volume will inspire and serve as a useful tool for graphic designers and branding agencies that seek to handle challenging and wide-ranging festival projects with the highest degree of creativity and imagination, as well as for festival organizers and anyone interested in visual culture in general. The events featured show that the success of a festival has a close connection to its tailor-made branding and design and that no matter what the subject of the festival is, it is essential to have a coherent identity strategy.

Anbieter: Orell Fuessli CH
Stand: 28.03.2020
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Constructions of Conflict
68,90 CHF *
ggf. zzgl. Versand

This collection of essays explores the ways in which memories of social, political and military conflicts have been transmitted by twentieth- and twenty-first-century European historiography, culture and media, and the diverse representations, or constructions of conflict, that have emerged as a result. Encompassing world wars, national conflicts, civil protests and acts of terrorism from 1914 to 2009, the volume examines constructions of conflict in multiple national contexts, including East/West Germany, post-reunification Germany, Spain, France, Italy, Great Britain and Iran. Individual essays investigate the roles played by agents and mediators of memory, from protesters, soldiers, policemen and sports officials to historians, journalists, writers and bloggers. In the process, they explore the complex interaction between state-sanctioned memories, political memories and personal recollections. The nature and influence of different carriers of memory are also discussed, such as historical narratives, commemorative ceremonies, memorials, literature, films, the new media of the World Wide Web and mobile phones, and visual representations including graphic novels and photographs. Organised around three key themes – ‘public and private discourses of memory’, ‘counter-memories’ and ‘commemorative practices’ – the contributions to this volume engage in a vibrant and instructive dialogue about contemporary processes of representing and constructing conflict.

Anbieter: Orell Fuessli CH
Stand: 28.03.2020
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Perspective Drawing in Adobe Illustrator CS5
10,90 CHF *
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This is the eBook version of the printed book. Adobe Illustrator CS5 brings to users a hitherto new paradigm of vector drawing - perspective or '3D-like' drawing. The scores of questions asked by pre-release testers of Illustrator CS5 due to lack of acquaintance with the terminology of perspective motivated the authors-members of the Illustrator development team- to write this book. Perspective drawing is a relatively specialized domain pursued by technical artists and draftsmen while Illustrator caters to a wide array of professionals and hobbyists ranging from traditional graphic designers and package designers to web and interactive designers. The authors' goal has been to bridge that gap. By explaining the concepts of linear perspective, they have tried to make the entire book self-contained as much as possible; however, basic exposure to the previous versions of Adobe Illustrator is assumed. The book begins with describing the way perspective works in the real world. Then the perspective drawing features in Illustrator CS5 are introduced, beginning with working in Perspective View, followed by lessons in drawing and creating and transforming shapes in perspective. More advanced topics like moving objects in 3D and working with text and symbols are covered next, and finally the authors walk the reader through the construction of a simple scene. A Glossary and Appendices (dealing with scripting) round out the book.

Anbieter: Orell Fuessli CH
Stand: 28.03.2020
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